﻿//   
// Copyright (c) Jesse Freeman, Pixel Vision 8. All rights reserved.  
//  
// Licensed under the Microsoft Public License (MS-PL) except for a few
// portions of the code. See LICENSE file in the project root for full 
// license information. Third-party libraries used by Pixel Vision 8 are 
// under their own licenses. Please refer to those libraries for details 
// on the license they use.
//
// Based on SimpleGif (https://github.com/hippogamesunity/simplegif) by
// Nate River of Hippo Games
// 
// Contributors
// --------------------------------------------------------
// This is the official list of Pixel Vision 8 contributors:
//  
// Jesse Freeman - @JesseFreeman
// Christina-Antoinette Neofotistou @CastPixel
// Christer Kaitila - @McFunkypants
// Pedro Medeiros - @saint11
// Shawn Rakowski - @shwany
//


namespace PixelVision8.Runner.Gif
{
    /// <summary>
    /// Texture + delay + disposal method
    /// </summary>
    public class GifFrame
    {
        public GifTexture2D Texture;
        public float Delay;
        public DisposalMethod DisposalMethod = DisposalMethod.RestoreToBackgroundColor;

    }
}